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Wednesday, June 18, 2014

Final Project Reflection

I have a cat at home so I was inspired by her younger days when she would catch mice and eat beetles. She hated the beetles so I decided to make a game of it. When I came to a problem, I would take a step back and see what I did. I tested only parts that I new I wasn't too sure of it. In the end, I would make sure that the project did exactly what I wanted to do.

final project

Tuesday, June 17, 2014

Final Project

Help the cat catch the naughty mice! When the cat catches one gray mouse, you gain one point. You gain two points if the cat catches the red mouse.You loose three points when the cat catches the beetles.

Friday, June 13, 2014

The backdrop and the script

When you create a scratch project, you want it to be interesting and entertaining. You can a lot to make your project just that. Most people on scratch already know that the background should go along with the script. For example, if two people are going to the movies, and the script starts off with them outside theater deciding what to watch, you wouldn't have them watching the movie outside the theater in the next scene, instead, you would have to change the backdrop to inside the theater. A lot of people used the backdrops as background scenes such as in the park or on a stage. Some used it just as a solid colored background and got creative from there.

Penguin Jokes

I used the broadcast block for this project. It is a lot easier and quicker to use this than the waits. It also keeps the timing exact. When you make a script and you want the other sprite to respond, instead putting wait (12 sec) at the beginning of sprite 2, you can broadcast the last line sprite 1 said. In sprite 2, just put in the block "when I receive..."  to the corresponding name and it should automatically pick up from where sprite 1 left off.

Here's my project:
penguin joke project

Make a Block

This method saved me a lot of time and made things look neater. The make a block allows someone to create a block for that specific purpose. For example, on my project, I wanted the robot to dance, but I didn't want to have to input the same blocks over and over again.You can honestly use this tool whenever; it is specifically helpful (to me anyway) when you want to choreograph a routine for the sprites.

here's my project
make a block project

Debug It #2


debug it 1

debug it 2

debug it 3

debug it 4

debug it 5

Debugging things is easy when you think of an idea before you go ahead and try random things. After reading the instructions, think of some sort of way you can make the script work. If the script created isn't the same as yours, you could change it to your script since you know it would work. But that's too hard. You could also take a good look at the script, play it a couple of times, and then start adding or taking away things.

Wednesday, June 4, 2014

Link to my webpage

C:\Users\Emily\Documents\website.html

(you might have to copy and paste it)